Virtual reality is providing new tools for creating art.
Look no further than the Baltimore Museum of Art, where artist Beatrice Glow’s exhibition “Once the Smoke Clears” features 3D-printed objects that she sculpted using virtual reality technology.
In this video by the BMA, Glow uses the Gravity Sketch to form the lid and body of a tobacco jar.
Glow also used the Medium program by Adobe to fine-tune the colors and details of a snuff bottle.
After the artwork is 3D printed at The LaGuardia Studio at New York University, Glow hand-paints the snuff bottle.
The “Once the Smoke Clears” exhibition is on view at the BMA through Oct. 2.
“For her first exhibition in a major U.S. museum, Glow delves into the unseen and unsavory sociohistorical and ecological realities underlying the tobacco industry’s veneer of luxury through her digitally printed and embroidered silk textiles, VR-sculpted and 3D-printed objects, watercolors, and scent experiences,” museum officials said.
“While the works initially appear as a celebration of opulence, closer inspection reveals the cascading impacts of colonialism, capitalism, and inequitable trade networks,” they added.